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・ Interactive C
・ Interactive children's book
・ Interactive cinema
・ Interactive collateral management
・ Interactive communication
・ Interactive Compilation Interface
・ Interactive computation
・ Interactive computing
・ Interactive Connectivity Establishment
・ Interactive contract manufacturing
・ Interactive course
・ Interactive customer evaluation
・ Interactive Data Corporation
・ Interactive data visualization
・ Interactive Decision Maps
Interactive democracy
・ Interactive density
・ Interactive design
・ Interactive Design Institute
・ Interactive Digital Centre Asia
・ Interactive Digital Photomontage
・ Interactive Disassembler
・ Interactive EasyFlow
・ Interactive Educational Program for Spine
・ Interactive Energy AG
・ Interactive Entertainment Merchants Association
・ Interactive evolutionary computation
・ Interactive fiction
・ Interactive Fiction Competition
・ Interactive Financial Exchange


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Interactive democracy : ウィキペディア英語版
Interactive democracy

An interactive democracy or ''iDemocracy'' is a type of democracy that encourages direct interaction in order to create a fairer society according to the expressed will of ''the people''.
Interactive democracy is by its very nature 'interactive'. Accordingly, advocates of iDemocracy believe that change should happen at a number of levels and does not simply refer to one's ability to vote which does not in itself lead to a fair society. A true iDemocracy requires that people learn to ''think'' in a democratic way in all aspects of their lives - from the transactions they make, to the way in which they learn and relate to others. The key mantra is: being interactively democratic means thinking and acting democratically!
iDemocracy recognises the potential importance of communications technologies which can be utilised to transform current power structures for the greater good by ensuring that people have more direct involvement in decision-making processes right across the political-economic, scientific-technological, social and cultural spectrum. Ideologically speaking, it has the potential to more readily reform the activities of, for example, existing dysfunctional government and corporate systems and other prevailing knowledge systems at the local, national, international and global levels if they are perceived to be not serving the interests of humanity at large.
Crucially, iDemocracy is distinct to eDemocracy in terms of ''who'' sets the agenda. Typically, with regards to eDemocracy, which advocates the use of such things as ePetitions, the agenda is for the most part set by the institutions of power and then ''presented to'' the people on the assumption they will respond according to the options they are ''given''. By contrast, in an iDemocracy, in which a democratic attitude is more thoroughly embedded within the fabric of society, the reverse is true because the agenda is created by ''the people'' who then present it to the institutions of power in order to exert influence. This ensures that iDemocracy is built from the ground up, not imposed from the top down (which is un-democratic).
==Frank Hassard==
Professor Frank Hassard's keynote address entitled: "iDemocracy: Towards a 'New' New World Order" presented to the 32nd Anniversary Annual Meeting of The International Institute for Advanced Studies in Systems Research and Cybernetics (IIAS) at the 24th International Conference on Systems Research, Informatics and Cybernetics (Baden-Baden, Germany, July 30 – August 3, 2012) argued how a cartel of Western elites has sought to establish a New World Order based on financial oligarchy which has historically served to undermine democracy and contributed to the many economic, ecological and political challenges faced by humanity today.
Hassard further considered how emergent global communications technologies, and the resultant political consciousness, can enable people to transcend the failings of the modern democratic process and negotiate the current political impasse through a new transformative politics described by the term "interactive democracy" – ''iDemocracy''. He suggested that this has the potential to shape a ‘new’ New World Order reflecting a new consensus founded on a positive and collaborative spirit and enacted through a global interactive network of ''the people'', designed ''by the people'', and in which only ''the people'' are truly sovereign.
Hassard’s ideas about iDemocracy build upon the concept of Idemology which he first introduced in his paper entitled: ‘Culture, Inheritance and Identity: towards an Idemological Perspective’〔Hassard, F. (2009). ‘Culture, Inheritance and Identity: Towards an Idemological Perspective.’ In ''Art and Science Vol.6'', edited by G. Lasker, H. Schinzel and K. Boullart. Proceedings of the 6th Special Focus Symposium on Art and Science held as part of The 21st International Conference on Systems Research, Informatics and Cybernetics August 3–7, 2009 Baden-Baden, Germany. Published by the International Institute for Advanced Studies in Systems Research and Cybernetics (IIAS)〕
His use of the term ''Idemology'' is derived from the Latin word ''idem'' which, in the Oxford English dictionary, refers to: ‘the same’. The word ‘identity’ is derived from Late Latin ''identitas'' which is historically derived from ''idem''. In Hassard’s usage ''idem'' is interpreted from a cultural perspective and refers to ‘shared’ or ‘common’ – such as a ‘common inheritance’ or, collectively, a ‘common identity’ or 'shared values'. From this foundation, ''iDemocracy'' can be understood as a political ‘offshoot’ of ''Idemology'' and reflects his belief that human dignity is the central challenge inherent in the kind of global political awakening which has emerged in recent times coinciding with the dawning of the Communication Age.
On another level, and more profoundly, Hassard understands iDemocracy as an integral part of a wider human-evolutionary necessity. In this connection, his Address to the 23rd International Conference on Systems Research, Informatics and Cybernetics (Baden-Baden, Germany, August 1 – 5 2011) to the 1st Symposium on Art of Relational Living in the Communication Age opened in the following terms:
‘Imagine, if you will, a world in which all inhabitants enjoy a life of peace, prosperity, justice and harmony, nourished by a deep sense of meaning and purpose, framed within a secure and sustainable environment. I believe that such ideals are fundamental to human life, but the extent to which these aspirations are perceived by many as hopelessly naive is (perhaps) a measure of just how derailed human evolution has become. However, it must be conceded that there is overwhelming evidence to suggest that we are today faced with significant global ecological challenges which need to be overcome if we are to secure any kind of positive future for life on Earth as we know it.’〔Hassard. F. (2011). ‘The Art of Relational Living: A Transformative Process Sustained by Art, Culture and Communication’ in ''The Art of Relational Living in the Communication Age Volume I'' edited by Prof. G. Lasker, Prof. F. Hassard, Prof. A. Aydin, Prof. K. Hiwaki and Prof. T. Jere-Lazanski. Proceedings of the 1st Symposium and Panel on The Art of Relational Living in the Communication Age held as part of The 23rd International Conference on Systems Research, Informatics and Cybernetics August 1–5, 2011 Baden-Baden, Germany. Published by the International Institute for Advanced Studies in Systems Research and Cybernetics (IIAS)〕

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